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UEVENT Statements Details
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The UEVENT statements enable, disable, or suspend a user-defined event.
UEVENT ON
UEVENT OFF
UEVENT STOP
Usage Notes
■ UEVENT ON enables trapping of a user-defined event. A user-defined
event is usually a hardware interrupt (although it can be a software
interrupt). If a user-defined event occurs after a UEVENT ON
statement, the routine specified in the ON UEVENT statement
is executed.
■ UEVENT OFF disables trapping of a user-defined event. No trapping
takes place until another UEVENT ON statement is executed. Events
occurring while trapping is off are ignored.
■ UEVENT STOP suspends trapping of a user-defined event. No trapping
takes place until a UEVENT ON statement is executed. Events
occurring while trapping is suspended are remembered and processed
when the next UEVENT ON statement is executed. However, remembered
events are lost if a UEVENT OFF statement is executed.
■ When a user-defined trap occurs (that is, the GOSUB is
performed), an automatic UEVENT STOP is executed so that recursive
traps cannot take place. The RETURN from the trapping routine
automatically executes a UEVENT ON statement unless an explicit
UEVENT OFF was performed inside the routine.
■ If your program contains event-handling statements and you are
compiling from the BC command line, use the BC /W or /V option.
(The /W option checks for events at every label or line number; the
/V option checks at every statement.) If you do not use these
options and your program contains event traps, BASIC generates the
error message, "ON event without /V or /W on command line."
■ For more information, see Chapter 9, "Event Handling" in the
Programmer's Guide.