◄Summary► ◄Up► ◄Contents► ◄Index► ◄Back► ─────Run-Time Library─────────────────────────────────────────────────────── The setlocale function sets the categories specified by <category> to the locale specified by <locale>. The "locale" refers to the locality (country and language) for which certain aspects of your program can be customized. Some locale-dependent aspects include the formatting of dates and the display format for monetary values. The setlocale function is used to set or get the program's current entire locale or simply portions of the locale information. The <category> argument specifies which portion of a program's locale information will be affected. The macros used for the <category> argument are listed below: LC_ALL LC_MONETARY LC_COLLATE LC_NUMERIC LC_CTYPE LC_TIME (See ◄Locale Categories► for more information on these constants.) The <locale> argument is a pointer to a string specifying the name of the locale. If <locale> is an empty string, the locale is the implementation-defined native environment. A value of "C" specifies the minimal ANSI-conforming environment for C translation. This is the only locale supported in Microsoft C/C++. If the <locale> argument is a null pointer, setlocale returns a pointer to the string associated with the category of the program's locale. The program's current locale setting is not changed. Return Value If a valid locale and category are given, setlocale returns a pointer to the string associated with the specified category for the previous locale. If the locale or category is invalid, the setlocale function returns a null pointer and the program's current locale settings are not changed. The pointer to a string returned by setlocale can be used in subsequent calls to restore that part of the program's locale information, assuming that your program does not alter the pointer or the string. Later calls to setlocale will overwrite the string; you can use the _strdup function to save a specific locale string. -♦-