◄Summary► ◄Example► ◄Up► ◄Contents► ◄Index► ◄Back► ─────Run-Time Library─────────────────────────────────────────────────────── The _wsetscreenbuf function sets the size of a QuickWin window's screen buffer to <bufsiz> bytes. This size determines how much text is retained in the buffer and thus how much text you can scroll back through. This routine is used only in QuickWin programs; it is not part of the Windows API. For full details about QuickWin, see Chapter 8 of the Programming Techniques manual. The <bufsiz> argument can be specified as a number or as one of the following values: Value Meaning _WINBUFDEF Use the default window screen-buffer size (2048 bytes) _WINBUFINF Use a window screen buffer of unlimited size The buffer size simply limits how big the buffer can become. The buffer is always allocated dynamically, so that it fits its contents. Specifying _WINBUFINF puts no upper limit on buffer size. The buffer may grow within the limits of available memory. Return Value If successful, _wsetscreenbuf returns 0. A return value of -1 indicates an error. -♦-