◄Summary► ◄Example► ◄Up► ◄Contents► ◄Index► ◄Back► ──────────────────────────────────────────────────────────────────────────── The setviewport subroutine redefines the graphics viewport. The setviewport subroutine defines a clipping region in exactly the same manner as setcliprgn, and then sets the view-coordinate origin to the upper-left corner of the region. The physical points (<x1>, <y1>) and (<x2>, <y2>) are the upper- left and lower-right corners of the rectangular clipping region. Any window transformation done with the setwindow subroutine applies only to the viewport and not to the entire screen. See also: ◄Graphic Coordinate Systems► Return Value None. -♦-