Important Notice
The pages on this site contain documentation for very old MS-DOS software,
purely for historical purposes.
If you're looking for up-to-date documentation, particularly for programming,
you should not rely on the information found here, as it will be woefully
out of date.
RECTL (1.2)
◄Up► ◄Next► ◄Previous►
────────────────────────────────────────────────────────────────────────────
typedef struct _RECTL { /* rcl */
LONG xLeft;
LONG yBottom;
LONG xRight;
LONG yTop;
} RECTL;
The RECTL structure contains the coordinates of a rectangle.
Field Description
────────────────────────────────────────────────────────────────────────────
xLeft Specifies the left side of the rectangle.
yBottom Specifies the bottom of the rectangle.
xRight Specifies the right side of the rectangle.
yTop Specifies the top of the rectangle.
Comments
If the rectangle is drawn in world space, model space, or page space, MS
OS/2 includes the bottom and far-right edges. However, if the rectangle is
drawn in device space (that is, the application passes the rectangle to the
GpiCreateRegion, GpiCombineRegion, or GpiOffsetRegion function) MS OS/2
excludes the bottom and far-right edges of the rectangle.
See Also
POINTL
♦