qb45qck.hlp (Table of Contents; Topic list)
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VIEW Statement QuickSCREEN
  QuickSCREEN      Details      Example      Contents      Index
──────────────────────────────────────────────────────────────────────────────
VIEW - a graphics statement that defines screen limits for graphics
       output
Syntax
  VIEW [[SCREEN] (x1,y1)-(x2,y2) [,[color][,border]]]
    ■ If all arguments are omitted, the entire screen is the viewport
    ■ (x1,y1) and (x2,y2) are numeric expressions that are the coordinates
      of diagonally opposite corners of the viewport
    ■ Use the optional SCREEN keyword to specify the coordinates are absolute
      to the screen, not relative to an already established viewport
    ■ color and border are Details
 
See Also  SCREEN statement
 
Other Uses of the VIEW Keyword
  VIEW PRINT statement - to set the boundaries of the text viewport on the
                           screen