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The pages on this site contain documentation for very old MS-DOS software,
purely for historical purposes.
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VIEW Statement QuickSCREEN
◄QuickSCREEN► ◄Details► ◄Example► ◄Contents► ◄Index►
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VIEW - a graphics statement that defines screen limits for graphics
output
Syntax
VIEW [[SCREEN] (x1,y1)-(x2,y2) [,[color][,border]]]
■ If all arguments are omitted, the entire screen is the viewport
■ (x1,y1) and (x2,y2) are numeric expressions that are the coordinates
of diagonally opposite corners of the viewport
■ Use the optional SCREEN keyword to specify the coordinates are absolute
to the screen, not relative to an already established viewport
■ color and border are ◄Details►
See Also ◄SCREEN statement►
Other Uses of the VIEW Keyword
◄VIEW PRINT statement► - to set the boundaries of the text viewport on the
screen