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The pages on this site contain documentation for very old MS-DOS software,
purely for historical purposes.
If you're looking for up-to-date documentation, particularly for programming,
you should not rely on the information found here, as it will be woefully
out of date.
Switch S6 Details (↑ RTS switches)
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See ◄Introduction to switches►
When attributes have been written to an area on the screen with a
DISPLAY of a Screen Section item, then a subsequent DISPLAY in that
area with no attribute specified will inherit those attributes,
regardless of the setting of the +S6 switch. When attributes have
been written to a screen area with a DISPLAY statement using a data
item that is not in a Screen Section, then a DISPLAY statement with
no attribute specification will by default use the attributes already
existing in that area. If the +S6 switch is specified at run time,
then normal attributes will be used instead.
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