◄Overview► ◄Up► ◄Next► ◄Previous► ──────────────────────────────────────────────────────────────────────────── #define INCL_WINSTATICS SM_SETHANDLE mp1 = MPFROMLONG((ULONG) hObj); /* handle of object */ mp2 = 0L; /* not used, must be zero */ An application sends an SM_SETHANDLE message to set the icon or the bitmap handle for a static control. Parameter Description ──────────────────────────────────────────────────────────────────────────── hObj Low and high word of mp1. Identifies the object handle. Return Value The return value is the handle passed in the hObj parameter. See Also SM_QUERYHANDLE ♦